Wednesday, December 20, 2006
It's Alex of course. I have mastered the art of creating clean images in Photoshop (insert applause here).
Next year promises even great things, with more screenings, more images, and more contests.
© 2006 Angela Entzminger
Tuesday, December 12, 2006
I am currently on page 112 and I can tell that my drawing skills have improved as a result of following Mr. Blair's examples.
Here are a few exercises I've been working on . Enjoy!
Tuesday, December 05, 2006
I love manga style and am teaching myself how to be a better manga artist, in addition to being a better all around animator and illustrator.
My goal is to fuse my love for American and Japanese style together to create a new hybrid of art.
These are sketches of some of my favorite characters from Yukiru Sugisaki's
What to expect in the future?
Well, right now is downtime in the animation scene - mainly lots of Christmas parties, always fun. When screenings commence once more in the spring yours truly will be there to give you the news.
I will be taking a new life drawing class and honing my animation skills, so there will be plenty of
As for "Alex Pariah," the comic is on hiatus until I work out the script. It may come back in new form, or be replaced by something ENTIRELY DIFFERENT, only time will tell.
And as always, when I hear of contests you will be the first to know.
Saturday, September 30, 2006
this will be the last post you see from me for a while. My lovely borrowed computer must return to its owner, and until I get a new computer (or get the old one fixed - darn you Dell Computers!!) there will be no more updates on Tuesdays.
Never fear though, for your insatiable need for cartoony art will return - hopefully sooner than later.
I bid you adieu (for now).
Tuesday, September 26, 2006
The leaves begin to turn.
The children go back to school.
And all of the animation organizations return from their summer hiatus to once again inform the masses.
Women in Animation kicked off its first meeting by bringing together two industry greats - Tom Warburton, a.k.a. Mr. Warburton, creator of Code Name: Kids Next Door, and Heather Kenyon, Senior Director of Development of Original Series at Cartoon Network. I had the great pleasure of meeting Tom at David Levy's book signing earlier this year, and he is as funny as I remember. And as a HUGE FAN of Cartoon Network (ahem, "Teen Titans!", "Samurai Jack!") I truly enjoyed meeting Ms. Kenyon. She proved to be absolutely delightful offered a great wealth of wisdom regarding how to pitch a show, how to take criticism and what to put in a pitch bible (fill your pitch bible with cool pictures- don't make it novel size!) and what Cartoon Network looks for (boy's action shows). She also recommended that when creating a show, think of the type of show you wanted to watch at age eight that you never thought people would make, and go from there.
I learned that running your own series is not for the faint of heart. Animation is not a nine to five office job, and those that wish to create a great series ala "KND", "Teen Titans" or "Ben 10" better prepare to put in the hours - i.e. working 7 days a week, being the first to arrive and the last to leave (at 8, not 5). However, the reward is a great product and getting to work with awesome people, and if you don't burn your bridges, those are the same people you can bring aboard your next awesome project. For example, Tom worked with Mo Williams on "Sheep in the Big City," and he later brought Mo to work on "KND". And Rob Renzetti impressed the CN folks so much with his work and personality that he is now part of the CN development team.
When asked how he keeps from imploding, Tom responded that he does get overwhelmed sometimes, but that it is important to keep a level-head on the job, because people are looking up to you, their captain, to steer the ship. Also, he said that there would be times when things are crazy, but you get that extra rush of adreline and that enables you to work 7 days straight and get thing accomplished. Heather also added that proper nutrition, sleep and exercise will keep you sane during the creative process.
Mr. Warburton also recommended that beginning animators work on other people's shows, so that they can make mistakes on those shows, instead of their own, and learn how the entire creation process actually works.
So there you have it folks. Work hard, play hard, learn from those who've come before you and you'll be just fine.
Tuesday, September 19, 2006
But animation is all about movement. So this week I began to draw characters in various other positions. My good friend returned from Japan with several anime books for me, so I am teaching myself how to draw in that particular style. I am more impressed though with the various poses in the book, three of which are shown here.
And fear not - Alex Pariah will return soon.
It was quite different than what I expected. Fantasia contains better stories, and some of the comedic parts of Allegro did not provide enough oomph. However, while not as whimisical as the Disney version upon which it is based, the animation of Allegro was quite good, particularly the character's expressions. My favorite scene, set to Bolero, chronicled the evolution of various prehistoric creatures who emerged from a primordial sea of (get this) Coca Cola and marching in time to the music. Very original indeed.
The best part though was meeting Mr. Bruzzetto in person. I met him yesterday at a rooftop party in the city, and found him to be most agreeable and kind. He remembered me today, and we discussed some of the technical aspects, such as how clean and clear everything appears on DVD as opposed to film, (keep in mind dear readers, that this film is over 30 years old).
I wish you well Bruno, on your journey to the Ottawa Festival. Hopefully one day we shall meet again!
Wednesday, September 13, 2006
This is Alex's English Teacher, Ms. Constance O'Malley.
I based her off of Ms. Woodall, my 11th grade high school English teacher. She was really cool, not only because she was interesting, but because she took the time to listen to students and get to know them as people. Ms. O'Malley helps Alex cope with his new life in a new school.
© 2006 Angela Entzminger
Now Jeanne is an interesting character. She is a combination of a couple people I knew in high school all rolled up into one. She likes to learn but is not a big fan of school and she knows that high school is kind of silly but she gets caught up in the crowd anyway sometimes. I experimented a lot with her, particularly her hair, to figure out how she should look.
I like the drawings in the middle the best.
© 2006 Angela Entzminger
© 2006 Angela Entzminger
© 2006 Angela Entzminger
(which never happened) and after having problems with my roommate's scanner (grr) I became thoroughly frustrated by this whole mess. Why did my laptop die after four short years?
Fortunately, now the scanner/printer is operating again so I can now resume with my weekly blogging. I am currently working on page 4 of "Alex Pariah," but while you wait, enjoy some of the sketches that I crafted in the interim.
As you will see, it takes many drawings to flesh out an idea of what a character should (or should not) look like.
Tuesday, September 05, 2006
But alas, today is not that day.
Due to my roommate's scanner AND Adobe Photoshop program not functioning (i.e. freezing then going dead) no new posts today.
I know, your tears could fill a thousand Tuesdays.
But fear not dear readers! For tomorrow is a better day (and I get a new monitor this weekend and return to MY computer and scanner - yeah!)
Tuesday, August 29, 2006
"My Life as a Teenage Robot," created by Rob Renzetti (who also worked on another fave of mine, "Samurai Jack"). This is no ordinary fan blog, as it was created by the masterminds of the show, and contains great photos, art and info.
Read all about it here:
Friday, August 18, 2006
in my continuing quest to improve the site, I figured out how to make the comic slightly larger so that it is easier to read. Click on the page and you can get a close up shot of the panels.
Page 3 coming Tuesday! Thanks to everyone who signed up for the mailing list!
Tuesday, August 15, 2006
Tuesday, August 01, 2006
After losing Fennec, Audi needed a new
accomplice in her crew of snobs. Enter Shawna - a girl on the periphery of the group since middle school.
She and Audi get along well enough, and Shawna's goal is to become the popular girl she's never been.
Trouble is, she has a crush on Audi's nemesis...
The supporting cast
Presenting the friends and enemies of Alex and his crew, we bring you:
Audi - a smart girl with a big mouth. Audi is tied for most academically gifted with Tabby. Her bad attitude is legendary, as is her desire to be the best at all costs.
Penny - a spoiled brat and Audi's right hand girl. They've been friends since 7th grade. Penny knows everything about everyone and uses her gossiping skills to her advantage. Fortunately, she cares more about shopping than destroying (most) of her classmates' reps.
Fennec - once a member of Audi's posse of snobby girls, this young fox discovered a greater calling: soccer. A member of the JV squad, she dreams of becoming a goalie for the Varsity team. She used to be Audi's best friend until a major blow-up caused her to cut ties with the annoying goose.
© 2006 Angela Entzminger
Saturday, July 29, 2006
Both shows were co-produced by French and Japanese companies and brought to the states, making them not only the first animated shows I ever remember watching, but also the first anime I ever saw - before I even knew what anime was.
MCoG chronicled the adventures of a young boy named Esteban and his companions, Zia and Tao, as they searched for...you guessed it, the mysterious cities of gold, a.k.a. El Dorado. The show also featured an awesome giant gold condor and quite a bit of Latin American history (none of which I remember but I do recall thinking the whole show was cool).
Thanks to the power of the internet, I now know that I am not the only person besides my father who remembers this program. Turns out their are other children of the 80s lurking out there, one of whom put the the entire theme song online. And after watching the theme, I am still impressed by the work that went into creating this show - because sadly, not every nostalgic memory can stand the test of time (like "The Wuzzles"...shudder).
Watch the opening theme here at:
click on Play Intro 2 and enjoy!
Wednesday, July 26, 2006
But now I can and so can you online. Go to http://www.toonamijetstream.com/app/index.html?applicationType=browser
to watch new and old favorites like Samurai Jack, Megas XLR and (if you must) Naruto.
I am a huge fan of Kingdom Hearts, particularly the character designs.
For those who don't know, KH is a video game fusing classic Disney characters and characters from various Final Fantasy games. The Final Fantasy designs are amazing - I really like all of the zippers, belts and huge shoes that the creators added to all of the characters.
The character to the left is Fuu.
Tuesday, July 18, 2006
Tuesday, July 11, 2006
"Johnny the Homicidal Maniac." Weird guy for sure, but great artist and creator of one of my new favorite shows, "Invader Zim." Alas, had this show debuted on Cartoon Network or MTV, it would have lasted longer than a season in the U.S. Thank goodness for TurboNick.
Sunday, July 09, 2006
This week we discuss one of the tools of the trade when creating a live action or animated film: the storyboard. A storyboard, according to Webster's Dictionary, is a series of panels on which a set of sketches is arranged depicting consecutively the important changes of scenes and action in a series of shots. These sketches help the filmmaker and his or her crew figure out what shots work or don't work in the scene, clarify sequences and figure out new and innovative ways to make the scene more interesting. Most importantly, it gives the filmmaker a sense of direction so that they know what and how they should film, thus enabling them to save time and money.
Below are some storyboards I found on the web that show the creative storyboard process at work. The first site is a sequence from the box office smash "Superman Returns" and includes informative commentary by Director Bryan Singer. The second site is a series of boards by Frank Forte from the episode "Public Enemies" from Nickelodeon's hit Nicktoon "Danny Phantom," created by Butch Hartman. The third site features several excellent storyboards from the film "V for Vendetta," based on the comic of the same name by Alan Moore and David Lloyd. The fourth site features boards from the episode "The Beach," drawn by animator and comic artist Scott Shaw for the Fox hit "The Simpsons," created by Matt Groening.
"V for Vendetta"
If you are interested in learning even more about storyboards, particularly for animation, check out Don Bluth's The Art of Storyboard, available online and in bookstores nationwide.
Tuesday, July 04, 2006
Monday, July 03, 2006
I checked it out today (as I do practically every day) and found a terrific music video by the guys at Ghostbot. You've never heard of Ghostbot, but you've seen their work. They are the folks responsible for those flash animation ads for Esurance - you know, the spy woman with the pink hair helping out the hapless dude while fighting evil spies and ninjas.
Their video is definatley worth watching.
Check it out at www.channelfrederator.com, episode 36.
Thursday, June 29, 2006
Not only has David written an excellent book - Your Career in Animation: How to Survive and Thrive - but he also had on hand five terrific panelists who discussed in depth their involvement in the field of animation. They were:
Linda Simensky - Senior Director of Children's Programming for PBS
Mr. Warburton - Creator of Cartoon Network's Codename: Kids Next Door
Jackson Publick - Creator of adult swim's The Venture Brothers
Bill Plymption - Independent animator and creator of Guard Dog and The Fan and the Flower
Elanna Allen - Independent animator and creator of Pass the Pinha
They discussed how they got involved in the industry, the art of pitching and creating your own show, and even what to do in your off-time (i.e. between jobs and trying to get your next big break).
The overall theme was this: there is no ONE way to succeed in animation. Everyone must carve their own path. And often, carving that path involves getting to know as many people in the industry as possible, honing your skills and conveying your enthusiasm so that people will want to work with you.
Excellent advice indeed.
Tuesday, June 27, 2006
Saturday, June 24, 2006
The ASA in conjunction with Gotham Writer's Workshop is once again sponsoring their 10th Annual Screenplay Competition. This contest is way cool in that the winner gets a trip to Hollywood to talk to bigwigs about their project.
The deadline is November 30th, so you have plenty of time to create the next Great American Movie.
What are you waiting for? Go to it!
I officially completed my spec script yesterday for the Disney Writing Fellowship.
Woohoo! Very excited. I will find out in December if I have been accepted into the program.
Also, through the Fellowship I learned about the Writers Guild of America, East, where you can REGISTER your script and thus have legal protection against anyone who tries to steal your work. Script registration costs $22, is instantaneous and lasts for 10 years.
To register your script, go to http://www.wgaeast.org/
Tuesday, June 20, 2006
Sunday, June 18, 2006
CalArts is one of the premier art schools in the country, and many well-known animators, including John Lasseter (Pixar), Craig McCracken (Powerpuff Girls, Foster's Home for Imaginary Friends) and Butch Hartman (The Fairly OddParents, Danny Phantom) are among the school's distinguished alumni.
Various short films spanning three decades will be shown during the exhibit's run.
For more details visit
The New York Television Festival is seeking entries for its animation category in the Independent Pilot Competition for the 2006 festival.
The entry fee is $50, unless you are a student. Students may submit their work for FREE, as long as they provide a photocopy of a valid student id with their submission.
Deadline for submissions is midnight, July 7th, 2006.
For more information and to download an entry form, go to http://www.nytvf.com/2006_submissions.htm
Squib -- the Newsletter of the Cartoonist Alliance/Roundtable(a program of New York Chapter of the Graphic Artists Guild)
June 13, 2006No.6.1, Vol.V
Post-MoCCA-fest Extravaganza!!!Annual 'Reel Night' Animation Screening
Monday, June 19, 2006
7:00pm (Set up 6:45pm) at MoCCAMuseum of Comic and Cartoon Art 594 Broadway, Suite 401, NYC Between Houston and Prince St.
Come on in, experience a great, intense confab and screening!
Commercial, avante-guarde, pro and aspiring animators, including:
Gary Swift http://www.garyswift.com (From England!)
Marianne Petit http://www.mariannepetit.com
Euralis Weekes http://www.euralisweekes.com/ http://chaoticunicorn.com/
Gary Martins www.martoons.com www.antisocialstudies.com
Our pal Rich Gorey from ASIFA will be there to answer questions about their group, too. Break the ice! As always, your work welcome, and please bring a little nosh or drink to share. Beer, cookies, soda wine. It's a great night, be there.VHS and DVD both welcome. (If VHS, PLEASE 'cue-up' at home). Walk-inspossible but will be at the end of the line! And if you aren'tscreening, bring a nosh to contribute to the traditional supply of beerand cookies !Please mention if you are a GAG member, an ASIFA member orother enlightening info.
Tuesday, June 13, 2006
Some of you may remember this - Sahira, one of my characters I showcased at Onna Fest last fall. I originally created her for Rising Stars 5, but she never made it that far.
She's happy and cheery (for once) in this picture.
© 2006 Angela Entzminger